大学生网上文化消费行为研究

Research on College Students' online cultural consumption behavior

摘要:(摘要内容经过系统自动伪原创处理以避免复制,下载原文正常,内容请直接查看目录。)

进入21世纪,互联网已成为人们生涯中弗成或缺的一个部门,在虚拟的收集情况中,人们不只能对实际的生涯情况依样画葫芦,乃至能名堂创新。年夜先生是独具特性的群体,他们具有兴旺的精神,并富有没有限的想象力和发明力。收集的涌现又使得他们在进修、心思和人际来往等方面浮现出了本身光鲜的特点。年夜学时代,虽是年夜先生熟悉构成的黄金时代,但同时也是年夜先生人生最为软弱和最轻易涌现各类转机的时代。毕竟处于人生症结阶段确当代年夜先生在收集情况中是若何“生长”的,他们又有着如何的收集文明花费轨迹,这是一个兴趣盎然的成绩,笔者怀着猎奇的心思和浓重的兴致对此成绩睁开了摸索和研讨。本文以年夜先生作为研讨对象,并以材料研讨法、查询拜访法、多学科综合剖析法等多种办法为手腕,对年夜先生网上文明花费的实际行动停止了体系而深入地研讨,力图在分析年夜先生网上文明花费行动近况的基本上,说明有关年夜先生网上文明花费行动的内在、特点和存在的重要成绩,并提出响应的对策办法,进而引诱年夜先生停止准确安康的网上文明花费。全文共分为四部门:第一章是导论。本章起首说明了相干的研讨配景、实际及理论意义,其次梳理了有关年夜先生网上文明花费行动的国际外文献材料,最初深入地论述了本文的研讨内容、研讨办法和能够的立异点。第二章是年夜先生网上文明花费行动概述。本章起首界定了年夜先生网上文明花费行动中的花费、收集文明花费、年夜先生网上文明花费行动等相干概念。在此基本之上,总结出网上文明花费的四年夜重要特点,并根据这些重要特点划分出年夜先生网上文明花费的四年夜重要类型,进而说明了影响年夜先生网上文明选择的四种心思身分。第三章是年夜先生网上文明花费行动的近况剖析。本章起首应用查询拜访研讨法对年夜先生网上文明花费行动停止了调研,并对年夜先生网上文明花费的实际状态做了体系的剖析。在此基本上,论述了寻求专业学术常识、准确介入热门话题评论辩论、观赏网上艺术作品和展示自我文明创意等是年夜先生停止网上文明花费的重要感性行动。同时,从内容和情势两方面剖析出年夜先生在网长进行文明花费存在的重要成绩。最初强调并提醒了引发年夜先生网上文明花费掉范行动的四年夜重要身分,分离是个别、群体、校园文明扶植和收集情况。第四章是年夜先生网上文明花费行动的准确引诱。针对年夜先生网上文明花费行动存在的重要成绩及其影响,本章从四个方面明白论述了准确引诱的办法:要积极注入,增强网上先辈文明扶植;要普遍宣扬,增强收集品德法制教导;要整合伙源,增强校园文明扶植;要考验意志,进步自我教导程度。本文将心思学、花费学、文明学等学科融入年夜先生网上文明花费的理论考量中,力争在学科穿插点中寻觅成绩,并保持实际与现实相联合的准绳,根据公道的逻辑试图完成研讨视角的改变和研讨目标的实效性。

Abstract:

Entering the 21st century, the Internet has become a division of people life indispensable, in the virtual collection, people not only to the actual career gander and tricks innovation. Is the unique characteristics of the university student groups, they have the spirit of prosperity, and full of imagination and creativity without limits. Collect the emergence and makes them in learning, thinking and interpersonal aspects emerged from its own distinct characteristics. Period of the University, although it is familiar with Mr. Big's golden age, but also university student life most feeble and most easy to appear all kinds of transit time. The author cherishes a curious mind and a strong interest in this regard results open the exploration and research, after all, is at the crux of the phases of life truly contemporary university student in the collection is how to "grow", they also have to collect civilization spend trajectory, which is an immense achievement. The to university student as the research object and to materials research, inquiry investigation, multidisciplinary comprehensive analysis and other methods as a means, to Mr. eve online culture take practical action to stop system and in-depth research, trying to analysis university student online text Ming spent action situation basically, indicating that the inherent characteristics of about Mr. EVE Online culture takes action, and the existence of significant achievements, and puts forward response measures, and induce a large Mr accurate health online culture cost. The full text is divided into four parts: the first chapter is introduction. This chapter first illustrates the coherence of research background, theoretical and practical significance, followed by combing the about Mr. eve online culture cost action at home and abroad and the literature material, initially deeply discusses the research content, research methods and possible innovation. The second chapter is the overview of Internet civilization takes action of mr.. This chapter first defines the eve of Mr. online culture in action, spend spend spend, Mr. Big online collection of civilization civilization cost action coherent concept. In basis, summed up the four big spend online culture is an important feature, and according to the division of the eve of the four important types of university student online culture spent, and explain the influence university student online culture selection of four kind of mind identity. The third chapter is the analysis of the status of Internet civilization takes action of mr.. This chapter first applied research method on the Internet take action to stop the civilization of Mr. do research, system analysis and actual state spending on the eve of Mr. online civilization. This basically discusses the seek professional academic knowledge, accurate interventional hot topic comment debate, ornamental art works on the web and self civilization and creative display is Nianye students spend online culture important perceptual actions. At the same time, analyze the important achievements in the university student network long civilization expenditure is from two aspects the content and the form of. The initial emphasis and remind the university student online spent four big fan civilization action status, the separation is individual, group, and collection of campus civilization construction. The fourth chapter is accurate and induce a large online civilization action cost mr.. For achievement and influence of Mr. eve online culture takes action exists, this chapter from four aspects that discusses the accurate lure: to actively inject, enhance the online advanced civilization construction; should be widely publicized, to enhance the collection of legal morality teaching; to integrate the source group, enhance the construction of campus civilization; to test the mind, improve self education level. The psychology, take science and culture etc. disciplines into the university student online culture takes theoretical considerations, and strive in subject intersected with search results, and keep the reality and reality principle, according to reasonable logic tries to complete the research angle of view and research to discuss the effectiveness of the target.

目录:

摘要3-5
Abstract5-6
第1章 导论10-20
    1.1 问题缘起与研究意义10-12
        1.1.1 问题缘起10
        1.1.2 研究意义10-12
    1.2 国内外文献综述12-16
        1.2.1 国内研究现状综述12-15
        1.2.2 国外研究现状综述15-16
    1.3 研究方案16-18
        1.3.1 研究目标16-17
        1.3.2 研究内容17
        1.3.3 研究方法17-18
    1.4 可能创新点18-20
第2章 大学生网上文化消费行为概述20-32
    2.1 主要概念的界定20-24
        2.1.1 消费20-21
        2.1.2 文化消费21-22
        2.1.3 网络文化消费22-23
        2.1.4 大学生网上文化消费行为23-24
    2.2 网上文化消费行为的主要特征24-26
        2.2.1 开放包容性24-25
        2.2.2 快捷便利性25
        2.2.3 互动虚拟性25-26
        2.2.4 管理难控性26
    2.3 大学生网上文化消费行为的分类26-28
        2.3.1 学习行为26-27
        2.3.2 交流行为27
        2.3.3 娱乐行为27
        2.3.4 支付行为27-28
    2.4 大学生网上文化选择的心理动机28-32
        2.4.1 认知心理28
        2.4.2 猎奇心理28-29
        2.4.3 满足心理29
        2.4.4 娱乐心理29-32
第3章 大学生网上文化消费行为的现状分析32-50
    3.1 关于大学生网上文化消费现状调查结果32-35
    3.2 大学生网上文化消费的理性行为35-38
        3.2.1 追求专业学术知识35
        3.2.2 正确参与热点话题讨论35-36
        3.2.3 欣赏网上艺术作品36-37
        3.2.4 展现自我文化创意37-38
    3.3 大学生网上文化消费存在的主要问题38-45
        3.3.1 从内容上看38-41
        3.3.2 从形式上看41-45
    3.4 大学生网上文化消费行为问题的归因45-50
        3.4.1 个体因素45-46
        3.4.2 群体影响46-47
        3.4.3 校园文化建设的薄弱47-48
        3.4.4 网络环境的特殊性48-50
第4章 加强对大学生网上文化消费行为的正确引导50-60
    4.1 积极注入,加强网上先进文化建设50-53
        4.1.1 以社会主义核心价值体系引领网上文化50-52
        4.1.2 将人文关怀精神融入网上文化52-53
    4.2 广泛宣传,加强网络道德法制教育53-54
        4.2.1 强化网络道德教育53-54
        4.2.2 强化网络法制教育54
    4.3 整合资源,加强校园文化建设54-57
        4.3.1 探索大学生网上文化消费新动向55-56
        4.3.2 拓宽大学生网上文化消费主渠道56-57
    4.4 磨练意志,提高自我教育水平57-60
        4.4.1 提高自我修养,健全网络人格57-58
        4.4.2 加强自我管理,恪守自律原则58-60
结语60-62
参考文献62-64
致谢64-66
攻读学位期间研究成果66-68
附录68-69